<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Linux on Patch Rundown</title><link>https://patchrundown.com/platforms/linux/</link><description>Recent content in Linux on Patch Rundown</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sun, 19 Jul 2026 20:19:39 +0000</lastBuildDate><atom:link href="https://patchrundown.com/platforms/linux/index.xml" rel="self" type="application/rss+xml"/><item><title>Kakele's Multiverse Expansion Could Finally End the Empty-Server Problem</title><link>https://patchrundown.com/patches/kakele-into-the-royal-past-preview/</link><pubDate>Sun, 19 Jul 2026 20:19:39 +0000</pubDate><guid>https://patchrundown.com/patches/kakele-into-the-royal-past-preview/</guid><description>&lt;p>Kakele Online&amp;rsquo;s Into the Royal Past expansion is preparing the game&amp;rsquo;s biggest social change in years: players will be able to visit other servers, hunt with local groups, and find alternate boss schedules without moving their characters permanently. It also adds three quest chapters, Global War 2.0, a redesigned chat, combat analytics, loot filters, market safeguards, and a long list of progression changes.&lt;/p>
&lt;p>The timing needs care. ViVa Games opened its general test server on July 17 and says the expansion will launch in July, but it has not published an exact live-release date. July 31 is used here only as the boundary of that stated window. The Patch Impact Score is 72 and the Reinstall Signal is 78, but standard-server players should wait for a confirmed release before treating either number as a call to download immediately.&lt;/p></description></item><item><title>Hytale Chapter 1 Looks Like the First Real Reason to Return</title><link>https://patchrundown.com/patches/hytale-chapter-1-preview/</link><pubDate>Sun, 19 Jul 2026 17:18:23 +0000</pubDate><guid>https://patchrundown.com/patches/hytale-chapter-1-preview/</guid><description>&lt;p>Hytale&amp;rsquo;s first chapter is the clearest attempt yet to turn its Early Access sandbox into an adventure with a destination. Hypixel Studios is building a handcrafted dungeon, a multi-phase boss, repeatable Goblin Breach expeditions, active rune abilities, a chapter hub, new gadgets, and more readable progression.&lt;/p>
&lt;p>None of that is live in the standard release today. The official preview describes almost everything as work in progress, says details may change, and gives Chapter 1 only a rough two-to-three-month window from July 16. October 16 is therefore an outer boundary for tracking the estimate, not an appointment. A precise release date and full patch notes are still pending.&lt;/p></description></item><item><title>A Game About Chopping Trees Launches Small, Then Fixes Its Sharpest Splinters</title><link>https://patchrundown.com/releases/a-game-about-chopping-trees-launch/</link><pubDate>Sat, 18 Jul 2026 21:44:00 +0000</pubDate><guid>https://patchrundown.com/releases/a-game-about-chopping-trees-launch/</guid><description>&lt;p>A Game About Chopping Trees launched on Steam on July 15 with a deliberately narrow promise: cut trees, move logs, improve tools, replant forests, and travel between work sites by handcar. It supports solo play and online co-op on Windows and Linux.&lt;/p>
&lt;p>The launch earns a deterministic Patch Impact score of 55, which routes it as a Milestone release. Its Reinstall Signal is 48. That is a reason to check the finished loop rather than a declaration that every demo player should rush back. The first post-launch update improves the game players already bought; the announced major free update remains a future plan without published details.&lt;/p></description></item></channel></rss>